

Art education, insightful observations, and progressive postings of personal projects, from the perspective of an artist mired in anime & manga.
My take on "Caution" for IllustrationFriday.com -- Just got it in under the wire.
As preliminary work for the picture, I compiled a bunch of Princess Peach character art from around the web. When working on a picture based on a famous design I'll look over the official art and draw a couple of takes on the character. Working style into someone else's design is largely an unconscious process. However, to gain a more complete understanding of the character, I decided to formally break down the design and rebuild it.
To understand the character's build, I first need to determine her body proportions. To help with this process, I placed the art on and use the size of the character's head to figure out the height of the body. While I can't be sure of exactly where Peach's legs end underneath her gown, I can safely approximate Peach's height at around 5 heads tall, typical for a cartoon mascot character.
Typical adult proportions are around 7 1/2 heads. That would mean Peach, at about 5 heads high, has roughly the same body proportions as a 6 year old. Now, I'm sure the designers never intended to pair her up against a real human, but when you do, it illustrates how weird she looks. It seems that Princess Peach has an adult figure with a child's proportions.
To double-check my model, I compared the length of her legs against the upper torso and head. For most people, the legs (starting at the hip joint and running to the foot) are about the same length as the torso and head combined. It appears my take on Peach confroms to these proportions.
For my rendition of Peach, I don't want her to look quite so young. Using the teen photo as a proportion guide, I cut up and stretch my sketch of Peach's body until her body matches the target proportions. This is the design I will use to create my illustration.
Basic color tones, plus “paper bark parchment” texture from cgtextures.com. I was glad to see that a little texture could bring the Octopus to life. Almost no shading or painting required. A nice trick when you can pull it off.



This is the earlier, incomplete version that I posted on Thursday night. Lots of painting and palette alterations have happened since then.